Friday, July 26, 2019
Impacts of Technology on Human Creativity Introduction Research Paper
Impacts of Technology on Human Creativity Introduction - Research Paper Example Technology has made it too easy for human to acquire the different necessities automatically without taking time to think of how different machineries work. However, technology entails inventing new designs and models, thus it requires some creativity. Additionally, advancement in technology results in emergence of new problems whose resolution requires application of creativity. For example, invention of a new machinery involves coming up with new ideas and it upkeep requires some sense of creativity. This paper will focus on the positive and negative impacts of technology on the human creativity. Use of technology enable us to multitask thus achieve several accomplishments in a limited period. Technology entails using different senses especially visual audio and perceptual at a go. For example, a simple task like typing a creative piece of work requires vision, use of hands, and rationality. Use of technology for purpose such as advertisement and digital imagery require creativity. For example, coming up with a catchy product advert require one to think of new ideas of making it appealing so that it can have a competitive advantage over other similar products (Boden, 2012). Another positive impact of technology is that it enables humans to combine several ideas at a go encouraging increased creativity. For example, a program like JAPE, which processes jokes, requires the user to be creative enough to combine different templates (Boden, 2012). Technology helps us save time that can be used to enhance creativity. A good example is in designing by mechanical engineering. Before the invention of computers, mechanical engineers had to use pencils and paper to draw designs. Designing a simple 3-dimensiom widget design required one to take not less than five hours. With the invention of CAD software in addition to the PCââ¬â¢s, designing the same process takes less than an hour giving mechanical engineers at least four extra hours to be creative (Desrochers, 2002 ). Technology has enabled first and easy access of a wide range of information and resources making creativity less costly. A good example is writing a manuscript or a book. Previously, doing such an activity require a lot of time doing the writing, editing, publishing, printing, and publicizing the material. However, using computer and printing technology requires less effort and time making it possible for writers to air their creative view and ideas efficiently (Boden, 2012). Technology has also enabled collaborative teamwork across different professionals. This enables sharing of ideas creating room for more creativity. For example, development of ultrasonic instruments for surgery required combining ideologies in medicine and engendering (Desrochers, 2002). Technology has also had it negative impacts. It has increasingly made students less creative, lethargic, and irrational. Most teachers and lecturers post their notes and assignments online and expect the students to give the ir feedback online. Students no longer go to libraries or refer to textbook but prefer taking the shortcut of copy and paste. In such cases, the technology does not help students learn more or come up with new ideas thus they end up becoming less creative as compared to using textbooks which requires attentiveness and rationality (Boden, 2012). Additionally, technological inventions such as mini cameras, graphing
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